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18 servidores por descubrir

Servidores de DayZ en tendencia

Estos servidores de DayZ han aumentado su media de jugadores durante los últimos 7 días. Consulta sus idiomas, modos y requisitos para elegir dónde jugar.

18 servidores por descubrir

The CALM #01 is a first-person PvP Deathmatch server on Chernarus. The project focuses on fast combat and describes its format as hardcore. A leaderboard tracks kills among other statistics; queue priority is offered separately on its website.

Rearmed US3 offers a modified DayZ experience on Chernarus, with groups limited to five players. The operator describes reworked weapon handling that changes bullet drop, penetration values and recoil patterns. Loot combines dynamic spawns with a rebalanced item distribution. Advertised purchases are limited to priority queue access and cosmetics.

This DayZ instance uses the Chernarus map. DayZed connects five maps through a Nexus system that keeps the character persistent when travelling between servers. The network includes Namalsk, Chernarus, Livonia, Sakhal and Stuart Island. Keycard questlines unlock locations and equipment, with cards usable across servers. Custom weapons and a raid-alert system are also advertised. Gameplay is presented as first-person only.

This DayZ instance uses the Chernarus map. Rearmed offers modded DayZ inspired by Escape from Tarkov. The project advertises reworked ballistics and recoil with bullet drop and penetration values. Its loot economy uses dynamic spawns and revised item distribution. The official store limits purchases to queue priority and cosmetics, with no purchased starting loadouts.

This Unrated instance advertises Melkart and solo, duo and trio formats. The project guide presents a trader market where Blackmarket prices are advertised as 15% lower than Safezone prices. Its catalogue covers weapons and ammunition, medical supplies, building components, vehicle parts and helicopters. The website’s cosmetic shop and priority options are separate from this in-game catalogue.

This DayZ instance uses the Chernarus map. Rearmed offers modded DayZ inspired by Escape from Tarkov. The project advertises reworked ballistics and recoil with bullet drop and penetration values. Its loot economy uses dynamic spawns and revised item distribution. The official store limits purchases to queue priority and cosmetics, with no purchased starting loadouts. This variant advertises groups of up to 3 players.

This DayZ instance uses the Chernarus map. Rearmed offers modded DayZ inspired by Escape from Tarkov. The project advertises reworked ballistics and recoil with bullet drop and penetration values. Its loot economy uses dynamic spawns and revised item distribution. The official store limits purchases to queue priority and cosmetics, with no purchased starting loadouts. This variant advertises groups of up to 3 players.

This DayZ instance uses the Namalsk map. DayZed connects five maps through a Nexus system that keeps the character persistent when travelling between servers. The network includes Namalsk, Chernarus, Livonia, Sakhal and Stuart Island. Keycard questlines unlock locations and equipment, with cards usable across servers. Custom weapons and a raid-alert system are also advertised. Gameplay is presented as first-person only.

This DayZ instance uses the Chernarus map. Rearmed offers modded DayZ inspired by Escape from Tarkov. The project advertises reworked ballistics and recoil with bullet drop and penetration values. Its loot economy uses dynamic spawns and revised item distribution. The official store limits purchases to queue priority and cosmetics, with no purchased starting loadouts. This variant advertises groups of up to 3 players.

Basically Vanilla EU#1 offers DayZ on Chernarus in first person. The server advertises a map, groups and auto-run. The network offers a paid monthly VIP package with queue priority, an in-game supporter shirt and a Discord role. A separate one-time purchase advertises an exclusive clan-tag colour and the ability to change the tag at any time.

DayOne Namalsk Hardcore Survival #1 offers first-person DayZ survival on Namalsk. Characters are not shared with other network instances. On this map, barrels, sea chests, tents and permitted buried stashes have a stated persistence of seven days; backpacks persist for two hours and improvised shelters for three days. Only permitted small containers can be buried: larger drybags and sea chests are excluded. The rules prohibit loot cycling and hiding stashes underwater.

Método de clasificación

El crecimiento compara la media de las mediciones horarias de jugadores durante 7 días con la del período anterior de igual duración. Al menos el 80 % de las horas debe tener una medición válida en ambos períodos correspondientes y la media anterior debe ser superior a cero. Solo se clasifican los crecimientos positivos. Se utiliza una dirección por servidor. Las mediciones ausentes no se sustituyen por cero.

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Antes de jugar

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Preguntas frecuentes

¿Cómo elegir un servidor de DayZ?

Consulta las fichas para elegir una comunidad de DayZ. Recorre el mapa y organiza tu supervivencia. Comprueba las normas y los horarios del grupo.

¿Qué experiencia de supervivencia ofrece este servidor DayZ?

Revisa el mapa, las cámaras permitidas, la escasez de botín y las normas de construcción. Consulta los mods y la fecha del último wipe para saber a qué mundo llegas.

¿Cómo se ordenan y comprueban los servidores?

El orden elegido determina la posición de cada servidor. Los jugadores conectados se obtienen de las consultas de estado, sin votos ni posiciones de pago. El mapa muestra el país estimado de la IP de conexión. Los filtros de idioma se basan en las declaraciones del responsable, los ajustes y textos del servidor o la información de su web oficial. La fuente se indica en la ficha. El país de la máquina no determina el idioma del juego.