The CALM #01 is a first-person PvP Deathmatch server on Chernarus. The project focuses on fast combat and describes its format as hardcore. A leaderboard tracks kills among other statistics; queue priority is offered separately on its website.
Trending DayZ servers
These DayZ servers have gained average players over the past 7 days. Check their languages, game modes and entry requirements to find somewhere to play.
18 servers to explore
Rearmed US3 offers a modified DayZ experience on Chernarus, with groups limited to five players. The operator describes reworked weapon handling that changes bullet drop, penetration values and recoil patterns. Loot combines dynamic spawns with a rebalanced item distribution. Advertised purchases are limited to priority queue access and cosmetics.
This DayZ instance uses the Chernarus map. DayZed connects five maps through a Nexus system that keeps the character persistent when travelling between servers. The network includes Namalsk, Chernarus, Livonia, Sakhal and Stuart Island. Keycard questlines unlock locations and equipment, with cards usable across servers. Custom weapons and a raid-alert system are also advertised. Gameplay is presented as first-person only.
This DayZ instance uses the Chernarus map. Rearmed offers modded DayZ inspired by Escape from Tarkov. The project advertises reworked ballistics and recoil with bullet drop and penetration values. Its loot economy uses dynamic spawns and revised item distribution. The official store limits purchases to queue priority and cosmetics, with no purchased starting loadouts.
This Unrated instance advertises Melkart and solo, duo and trio formats. The project guide presents a trader market where Blackmarket prices are advertised as 15% lower than Safezone prices. Its catalogue covers weapons and ammunition, medical supplies, building components, vehicle parts and helicopters. The website’s cosmetic shop and priority options are separate from this in-game catalogue.
This DayZ instance uses the Chernarus map. Rearmed offers modded DayZ inspired by Escape from Tarkov. The project advertises reworked ballistics and recoil with bullet drop and penetration values. Its loot economy uses dynamic spawns and revised item distribution. The official store limits purchases to queue priority and cosmetics, with no purchased starting loadouts. This variant advertises groups of up to 3 players.
The Wall Chernarus advertises PvE and PvP with quests, missions, KOTH and AI.
UPG DayZ US advertises a Solo/Duo/Trio format on Chernarus, weekend raids and airdrops.
UPG DayZ #1 advertises a Solo/Duo/Trio format on Chernarus, weekend raids and airdrops.
The Lab US1 advertises a “Max 5” format on Chernarus.
This DayZ instance uses the Chernarus map. Rearmed offers modded DayZ inspired by Escape from Tarkov. The project advertises reworked ballistics and recoil with bullet drop and penetration values. Its loot economy uses dynamic spawns and revised item distribution. The official store limits purchases to queue priority and cosmetics, with no purchased starting loadouts. This variant advertises groups of up to 3 players.
This DayZ instance uses the Namalsk map. DayZed connects five maps through a Nexus system that keeps the character persistent when travelling between servers. The network includes Namalsk, Chernarus, Livonia, Sakhal and Stuart Island. Keycard questlines unlock locations and equipment, with cards usable across servers. Custom weapons and a raid-alert system are also advertised. Gameplay is presented as first-person only.
DZN Namalsk advertises PvP with a third-person perspective, labelled 3PP, on Namalsk.
This DayZ instance uses the Chernarus map. Rearmed offers modded DayZ inspired by Escape from Tarkov. The project advertises reworked ballistics and recoil with bullet drop and penetration values. Its loot economy uses dynamic spawns and revised item distribution. The official store limits purchases to queue priority and cosmetics, with no purchased starting loadouts. This variant advertises groups of up to 3 players.
KarmaKrew Chernarus #2 EU offers first-person Vanilla+ on Chernarus. This instance is for solo players, duos or trios. The network advertises spray-painted weapon customisation and dynamic events, with mods added to the base game.
Basically Vanilla EU#1 offers DayZ on Chernarus in first person. The server advertises a map, groups and auto-run. The network offers a paid monthly VIP package with queue priority, an in-game supporter shirt and a Discord role. A separate one-time purchase advertises an exclusive clan-tag colour and the ability to change the tag at any time.
DayOne Namalsk Hardcore Survival #1 offers first-person DayZ survival on Namalsk. Characters are not shared with other network instances. On this map, barrels, sea chests, tents and permitted buried stashes have a stated persistence of seven days; backpacks persist for two hours and improvised shelters for three days. Only permitted small containers can be buried: larger drybags and sea chests are excluded. The rules prohibit loot cycling and hiding stashes underwater.
KarmaKrew Namalsk #1 EU offers first-person Vanilla+ on Namalsk. Groups are limited to five players. The network advertises spray-painted weapon customisation and dynamic events, with mods added to the base game.
Ranking method
Growth compares average hourly player readings over 7 days with the previous period of equal length. At least 80% of hours must have a valid reading in both corresponding periods, and the previous average must be above zero. Only positive growth is ranked. One address is used per server. Missing readings are not replaced with zero.
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The selected sort determines the listing order. Online player counts come from status queries, without votes or paid ranking. The map shows an estimated connection IP country. Language filters use operator declarations, server settings and text, or information from the official website. The source is shown on the listing. Machine country does not determine the in-game language.