RS Aurora #2 advertises PvE with bots on Chernarus.
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Los servidores se ordenan de mayor a menor número de jugadores conectados, con mediciones de menos de cuatro minutos. Las mediciones antiguas o ausentes aparecen después. En caso de empate, se ordenan por nombre, de la A a la Z.
Los filtros limitan los servidores mostrados.
49 jugadores
Neuro Pt.1 is part of GreenGarden’s Chernarus PvE project for DayZ. The NEURO network combines story quests, bosses and automatic events with a reworked economy, land rental, modded fishing and crafting. Clans have an ATM and garage; virtual garages preserve the arrangement of vehicle items. Advertised dungeons run on a separate server. GreenGarden offers its launcher to prepare the mods and connect to the selected instance.
21 jugadores
GreenGarden Neuro Pt.3 runs as PvE on Chernarus. The NEURO project combines a new quest storyline with crafting, mining and land rentals in its economy. It also offers daily rewards and clan tools, including a bank and garage. Dungeons are advertised on a separate server.
RAKETA MOD advertises an eight-player group limit and a no-raid format on Chernarus.
Inaccesible
Salty Zombies offers a DayZ PvE instance on Chernarus. Traders, quest zones and dungeons are marked on the in-game map; a pen lets players add their own markers. Progression includes hunting, medical and immunity skills. The rules limit each player to one base and one professions-team base. The rules prohibit stealing, including from player bodies, vehicles and bases, as well as building that blocks quest givers or important quest locations.
22 jugadores
Wings Stalker NH1 offers PvE on NHChernobyl in a setting inspired by STALKER’s Zone. The project combines anomalies, artifacts and mutants with distinct abilities. Quests and seasonal events accompany survival; its website lists NH and AOD instances separately.
14 jugadores
Wings Stalker NH2 offers PvE on NHChernobyl in a setting inspired by STALKER’s Zone. The project combines anomalies, artifacts and mutants with distinct abilities. Quests and seasonal events accompany survival; its website lists NH and AOD instances separately.
17 jugadores
Sunnyvale #10 advertises a PvE environment on Livonia, with PvP zones.
50 jugadores
Sunnyvale #11 advertises a PvE setting on Chernarus with PvP zones.
54 jugadores
Sunnyvale #12 advertises a PvE setting on Deer Isle with PvP zones.
24 jugadores
Sunnyvale #3 advertises a PvE environment on Chernarus, with PvP zones.
53 jugadores
The Lab US1 advertises a “Max 5” format on Chernarus.
13 jugadores
This DayZ instance uses the Chernarus map. The Northmen adds storage and building equipment to DayZ, including lockable lockers, crafted furniture and workbenches. Radio missions on frequency 99.7 offer rewards for completion. Care packages appear around the map and wipe or prestige challenges extend progression. The network also includes collectible Pokémon cards that can be exchanged during events.
6 jugadores
This DayZ instance uses the Chernarus map. The Northmen adds storage and building equipment to DayZ, including lockable lockers, crafted furniture and workbenches. Radio missions on frequency 99.7 offer rewards for completion. Care packages appear around the map and wipe or prestige challenges extend progression. The network also includes collectible Pokémon cards that can be exchanged during events.
42 jugadores
This DayZ instance uses the Deer Isle map. The Northmen adds storage and building equipment to DayZ, including lockable lockers, crafted furniture and workbenches. Radio missions on frequency 99.7 offer rewards for completion. Care packages appear around the map and wipe or prestige challenges extend progression. The network also includes collectible Pokémon cards that can be exchanged during events.
19 jugadores
The Saviors #4 runs first-person DayZ PvP on Namalsk. Groups may have up to six members, and alliances for attacking or defending bases or joining large fights are prohibited. Each team is limited to one base unless the administration grants a permit. Combat logging is forbidden for ten minutes after engaging in or receiving gunfire; the rules state an immediate ban for logging out during a raid. They also provide ten minutes after a disconnect inside an enemy-occupied base to reconnect, or to open a ticket if an issue prevents rejoining.
The Wall Chernarus advertises PvE and PvP with quests, missions, KOTH and AI.
V++ Deathmatch NA offers Deathmatch combat with DayZ’s vanilla guns. The network develops its own mods and publishes a leaderboard for tracking performance. Queue priority can be purchased separately to support the servers.
UPG DayZ #1 advertises a Solo/Duo/Trio format on Chernarus, weekend raids and airdrops.
UPG DayZ US advertises a Solo/Duo/Trio format on Chernarus, weekend raids and airdrops.
35 jugadores
ZERO Chernarus presents itself as a no-bases instance. Its FAQ says nails do not spawn and instead suggests camps or stashes using tents, barrels, sea chests and improvised shelters. There is no server trader: the operator encourages players to trade directly with one another. Characters remain specific to each ZERO instance and do not transfer between servers. The rules require players and their teammates to wait at least ten minutes after combat ends before logging out.
23 jugadores
This ZERO instance on Deer Isle is advertised as the official “Nightmare” test, labelled 6.1 EXP. The network permits kill-on-sight play while encouraging player interaction. Its FAQ describes dark nights lasting approximately fifteen minutes and independent characters for each server, with no transfers between instances. The rules provide neither restoration of lost items nor player teleportation, including losses caused by bugs or server problems.
0 jugadores
Battle for Chernarus advertises a HARD PvE format in open beta on the ChernarusPlus map.
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¿Cómo elegir un servidor de DayZ?
Consulta las fichas para elegir una comunidad de DayZ. Recorre el mapa y organiza tu supervivencia. Comprueba las normas y los horarios del grupo.
¿Qué experiencia de supervivencia ofrece este servidor DayZ?
Revisa el mapa, las cámaras permitidas, la escasez de botín y las normas de construcción. Consulta los mods y la fecha del último wipe para saber a qué mundo llegas.
¿Cómo se ordenan y comprueban los servidores?
El orden elegido determina la posición de cada servidor. Los jugadores conectados se obtienen de las consultas de estado, sin votos ni posiciones de pago. El mapa muestra el país estimado de la IP de conexión. Los filtros de idioma se basan en las declaraciones del responsable, los ajustes y textos del servidor o la información de su web oficial. La fuente se indica en la ficha. El país de la máquina no determina el idioma del juego.