2 players
Tidefall separates Survival and Lifesteal rules: griefing, raids and traps are allowed in Lifesteal, while Survival penalizes griefing and theft. In Lifesteal, every death removes a heart, including non-PvP deaths, and killing a player steals one, up to a cap of 20. At zero hearts, access is blocked until revival; the guide specifies automatic revival after seven days with three hearts. Survival, Lifesteal and OneBlock also offer collectible cards: their value varies by up to 20% around the original value, then locks when withdrawn as a tradable item.
- In-game languages
- English
- Accepted versions
- 26.3