46 players
In TFMC’s roleplay, players create a character with /rpcharacter create, then claim a starter kit. Seven combat classes determine equipment style, with levels and attribute points. Three professions progress separately through activities including mining, harvesting player-grown crops and woodcutting. Denars carried in a pouch drop on death unless keep-inventory or the faction’s “keep pouch” perk applies; deposits in a faction bank remain protected.
- In-game languages
- English